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A Tron Tribute
Many people of a certain age were greatly impacted by the original Tron movie, which was released in July 1982 by Disney. Conceived, written and directed by Steven Lisberger, it was one of the first movies to use computer animation along with live action, and it took audiences on an improbable but fascinating journey inside a computer game. This film pushed the envelope of special effects and asked us to suspend disbelief as the hero is teleported inside a mainframe computer and interacts with the strange characters that live there.
Tron (from the word electronic) opened up the world of computers and video games to the masses. Audiences learned such terms as user, hacker, programmer, program, and master control program. It showed us imagery we had never seen before, and inspired designers, programmers, artists, musicians and animators.
Amazingly, the special effects were created with one computer that had only 2MB of memory, and the storage disk had a 330MB capacity. The movie didn’t receive an Oscar for technical achievement until 1996; apparently, in the year it was released academy members thought the use of computers was cheating.
The movie developed a loyal following, and continued to live on in pop culture when it became an arcade game, a video game, a comic book, and was released as a VHS tape and later a DVD. Tron now has its own wiki site with more than 3,000 pages.
Tron started a conversation about the role of machines in our lives, artificial intelligence, and of course, the little guy standing up to the system/powers that be.
The sequel movie, Tron Legacy, released Dec. 17, 2010, evoked buzz among ardent fans, as well as interest from new generations. The new movie benefits from all the technological and cinematic advances that have occurred since 1982, and brings back original cast members Jeff Bridges and Bruce Boxleitner.
Some originals deserve a sequel: Tron certainly does.








